Resident Evil Escape Game
ReleasedA twelve-module escape game in one case: ESP32 puzzle stations talking over MQTT, a fifteen-minute timer and a touch console for the game master.
> SYS_INIT v2.0 // TAG MODULE
All documented projects tagged “Electronics”.
A twelve-module escape game in one case: ESP32 puzzle stations talking over MQTT, a fifteen-minute timer and a touch console for the game master.
A four-channel electromagnetic lock module with a local timer and MQTT control, built so that removing power releases every channel at once.
An interactive Star Wars themed console for a fan club stand: RFID acrylic cards call up ship blueprints, and an ultrasonic radar sweeps the room.
A three-part laser shooting gallery: a blaster, a control case and a bar of Porg targets that calibrate themselves and count how many you saved.
A resin-printed Star Wars thermal detonator prop with self-built electronics: a red arming LED, three blinking front LEDs and a synchronised sound sequence.
A resin-printed F-11D blaster replica with entirely self-designed electronics: barrel LEDs, sound, an ammo counter and a scope on its own microcontroller.
A hand-held six-button soundboard for cosplay, built on an Adafruit Audio FX board and feeding any AUX speaker through a standard audio jack.
A Fallout-inspired escape game built from seven electronics puzzle boxes that unlock a motorised vault door, designed to teach microcontrollers and sensors.
An interactive Resident Evil-inspired display prop featuring illuminated virus vials, an animated Umbrella Corporation interface and temperature monitoring.